floating-point constants NAME INFINITY, NAN, HUGE_VAL, HUGE_VALF, HUGE_VALL - floating-point constants LIBRARY Math library ( li...return next floating-point number toward positive/negative infinity NAME nextup, nextupf, nextupl, nextdown, nextdownf, nextdownl - return next floating-poin...return next floating-point number toward positive/negative infinity NAME nextup, nextupf, nextupl, nextdown, nextdownf, nextdownl - return next floating-poin...return next floating-point number toward positive/negative infinity NAME nextup, nextupf, nextupl, nextdown, nextdownf, nextdownl - return next floating-poin...return next floating-point number toward positive/negative infinity NAME nextup, nextupf, nextupl, nextdown, nextdownf, nextdownl - return next floating-poin...return next floating-point number toward positive/negative infinity NAME nextup, nextupf, nextupl, nextdown, nextdownf, nextdownl - return next floating-poin...return next floating-point number toward positive/negative infinity NAME nextup, nextupf, nextupl, nextdown, nextdownf, nextdownl - return next floating-poin......s return x * FLT_RADIX ** exp . If x or exp is a NaN, a NaN is returned. If x is positive infinity (negative infinity), and exp is not negative infinity, positive infinity (nega…...s return x * FLT_RADIX ** exp . If x or exp is a NaN, a NaN is returned. If x is positive infinity (negative infinity), and exp is not negative infinity, positive infinity (nega…...s return x * FLT_RADIX ** exp . If x or exp is a NaN, a NaN is returned. If x is positive infinity (negative infinity), and exp is not negative infinity, positive infinity (nega…...y greater than 0 and not an odd integer, the result is +0. If x is -1, and y is positive infinity or negative infinity, the result is 1.0. If x is +1, the result is 1.0 (even if…...y greater than 0 and not an odd integer, the result is +0. If x is -1, and y is positive infinity or negative infinity, the result is 1.0. If x is +1, the result is 1.0 (even if…...y greater than 0 and not an odd integer, the result is +0. If x is -1, and y is positive infinity or negative infinity, the result is 1.0. If x is +1, the result is 1.0 (even if…...+0, +0 (-0) is returned. If y is a finite value greater (less) than 0, and x is negative infinity, +pi (-pi) is returned. If y is a finite value greater (less) than 0, and x is …...+0, +0 (-0) is returned. If y is a finite value greater (less) than 0, and x is negative infinity, +pi (-pi) is returned. If y is a finite value greater (less) than 0, and x is …...+0, +0 (-0) is returned. If y is a finite value greater (less) than 0, and x is negative infinity, +pi (-pi) is returned. If y is a finite value greater (less) than 0, and x is …floating-point constants NAME INFINITY, NAN, HUGE_VAL, HUGE_VALF, HUGE_VALL - floating-point constants LIBRARY Math library ( li...floating-point constants NAME INFINITY, NAN, HUGE_VAL, HUGE_VALF, HUGE_VALL - floating-point constants LIBRARY Math library ( li...floating-point constants NAME INFINITY, NAN, HUGE_VAL, HUGE_VALF, HUGE_VALL - floating-point constants LIBRARY Math library ( li...floating-point constants NAME INFINITY, NAN, HUGE_VAL, HUGE_VALF, HUGE_VALL - floating-point constants LIBRARY Math library ( li...